Major factors propelling the growth of market include surge in technology penetration in the healthcare, strong and safe military personnel, advent of AI in wearable devices, and rising popularity of the wearable augmentation products.
Casio is one of the leading consumer electronics companies providing calculators, musical instruments such as electronic keyboard, and dictionary. The company makes nearly 85% of revenue from consumer business domain that includes watches such as outdoor smartwatches and wristwatches. Casio realizes potential for smartwatches in wearable technology market; hence, it is focused on increasing and offering new products to consumers frequently.
Segment Overview
Virtual reality (VR) gesture-controlled and eye tracking technologies are generally used to control In-Flight Entertainment and Connectivity system without use of remote controls which are highly utilized in aerospace and defence field. The combination of the eye tracking and the hand gesture technologies allows passengers to engage with the in-flight entertainment in natural way, thus increasing its significance in the application area.
Regional Overview
The North America market is set to witness high growth in the industrial wearable devices owing to various advantages. These include convenience, portability, and efficiency. The devices will witness a growing demand in North America as help improve the workplace safety, productivity, and efficiency in various sectors such as logistics, manufacturing, and mining.
Enterprise wearable’s can also allow experienced and expert employee to mentor the employees who are in field. This kind of remote partnership between in-house experts and the field workers is rising the importance of wearable in the region. With increase in work related accidents, there is growing need for healthy and safe work environment. Wearable are helping to change the industrial sector by decreasing improving efficiency, error rate, and safety of workers.
Competitor overview
Google Inc., determined to tap augmented reality (AR) headset space that is currently in budding stage. For instance, in May 2019, Glass Enterprise Edition 2 was introduced to target industrial and enterprise applications. Glass Enterprise Edition 2 has powerful processor and new artificial-intelligence engine, and also offers long battery life and fast charging.
Key Players
- Google Inc.
- Samsung Electronics Co. Ltd.
- Ekso Bionics Holdings Inc.
- Vuzix Corporation
- Garmin
- Fossil Group Inc.
- B-Temia Inc.
- Casio
- Magic Leap Inc.
- Rewalk Robotics Inc.
- Polar Electro
- P&S Mechanics.
- Jawbone Inc.
- Life Sense Group B.V
- Atoun
- Mobvoi
- Rex Bionics
- Goqii
- Guangdong BBK Electronics Co. Ltd.
- Atheer, Inc,
Market Segmentation
By Technology
- Augmented Reality
- Virtual Reality
- Exoskeleton
- Intelligent Virtual Assistants
- Body Worn
- Non-Body Worn
- North America
- US
- Canada
- Europe
- UK
- Germany
- France
- Italy
- Spain
- Rest of Europe
- Asia-Pacific
- Japan
- China
- India
- Australia
- South Korea
- Rest of Asia-Pacific
- LAMEA
- Brazil
- Saudi Arabia
- UAE
- Rest of LAMEA
1 Executive Summary 10
2 Scope of the Report 12
- 2.1 Market Definition 13
- 2.2 Scope of the Study 13
- 2.2.1 Research Objectives 13
- 2.2.2 Assumptions 13
- 2.2.3 Limitations 13
- 2.3 Market Structure 14
3 Research Methodology 15
- 3.1 Research Process 16
- 3.2 Primary Research 16
- 3.3 Secondary Research 16
- 3.4 Market Size Estimation 17
- 3.5 Forecast Model 17
4 Market Dynamics 18
- 4.1 Introduction 19
- 4.2 Drivers 20
- 4.2.1 Drivers Advancement in Human Body Modifications 20
- 4.2.2 Growing Usage of exoskeletons in military applications 21
- 4.2.3 Increased human and machinery safety 22
- 4.3 Challenges 23
- 4.3.1 Social and Ethical issues pertaining non-medical augmentation 23
- 4.3.2 High cost of medical implants and lack of skilled professionals 23
- 4.4 Market Trends 24
- 4.4.1 Growth Trends 24
- 4.4.1.1 Exoskeletons 24
- 4.4.1.2 Real Time Language Translation 24
- 4.4.1.3 Augmented Vision 24
- 4.4.1 Growth Trends 24
5 Market Factor Analysis 25
- 5.1 Porter’s Five Force Analysis 26
- 5.1.1 Threat of New Entrants 26
- 5.1.2 Threat of Rivalry 26
- 5.1.3 Threat of Substitute 27
- 5.1.4 Bargaining Power of Supplier 27
- 5.1.5 Bargaining Power of Buyer 27
6 Global Human Augmentation Market, By Product 28
- 6.1 Introduction 29
- 6.1.1 Wearable Augmentation 30
- 6.1.2 In-Built Augmentation 30
7 Global Human Augmentation Market: By End-User 31
- 7.1 Introduction 32
- 7.1.1 Healthcare 33
- 7.1.2 Defense 33
- 7.1.3 Manufacturing 33
- 7.1.4 IT 34
- 7.1.5 Others 34
8 Global Human Augmentation Market, By Region 35
- 8.1 Introduction 36
- 8.2 North America 38
- 8.2.1 U.S. 41
- 8.2.2 Canada 41
- 8.2.3 Mexico 42
- 8.3 Europe 43
- 8.3.1 The U.K 46
- 8.3.2 Germany 47
- 8.3.3 France 48
- 8.3.4 Spain 49
- 8.3.5 Italy 50
- 8.3.6 Rest of Europe 51
- 8.4 Asia Pacific 52
- 8.4.1 China 55
- 8.4.2 Japan 56
- 8.4.3 India 57
- 8.4.4 Rest of Asia Pacific 58
- 8.5 Rest of the World 59
9 Company Profiles 62
- 9.1 Market Evolution 63
- 9.2 B-Temia, Inc. 64
- 9.2.1 Company Overview 64
- 9.2.2 Financials 64
- 9.2.3 Products 64
- 9.2.4 Strategy 64
- 9.2.5 Key Developments 64
- 9.3 BrainGate Company 65
- 9.3.1 Company Overview 65
- 9.3.2 Financials 65
- 9.3.3 Products 65
- 9.3.4 Strategy 65
- 9.3.5 Key Developments 65
- 9.4 Ekso Bionics Holdings, Inc. 66
- 9.4.1 Company Overview 66
- 9.4.2 Financials 66
- 9.4.3 Products 66
- 9.4.4 Strategy 66
- 9.4.5 Key Developments 66
- 9.5 Cyber dyne, Inc. 67
- 9.5.1 Company Overview 67
- 9.5.2 Financials 67
- 9.5.3 Products 67
- 9.5.4 Strategy 67
- 9.5.5 Key Developments 67
- 9.6 Raytheon Company 68
- 9.6.1 Company Overview 68
- 9.6.2 Financials 68
- 9.6.3 Products 68
- 9.6.4 Strategy 68
- 9.6.5 Key Developments 68
- 9.7 Samsung Electronics Co Ltd 69
- 9.7.1 Company Overview 69
- 9.7.2 Financials 69
- 9.7.3 Products 69
- 9.7.4 Strategy 69
- 9.7.5 Key Developments 69
- 9.8 Bionik Laboratories Corp 70
- 9.8.1 Company Overview 70
- 9.8.2 Financials 70
- 9.8.3 Products 70
- 9.8.4 Strategy 70
- 9.8.5 Key Developments 70
- 9.9 Toyota Motor Corporation 71
- 9.9.1 Company Overview 71
- 9.9.2 Financials 71
- 9.9.3 Products 71
- 9.9.4 Strategy 71
- 9.9.5 Key Developments 71
- 9.10 Panasonic Corporation 72
- 9.10.1 Company Overview 72
- 9.10.2 Financials 72
- 9.10.3 Products 72
- 9.10.4 Strategy 72
- 9.10.5 Key Developments 72
- 9.11 Parker Hannifin 73
- 9.11.1 Company Overview 73
- 9.11.2 Financials 73
- 9.11.3 Products 73
- 9.11.4 Strategy 73
- 9.11.5 Key Developments 73
Data Library Research are conducted by industry experts who offer insight on industry structure, market segmentations technology assessment and competitive landscape (CL), and penetration, as well as on emerging trends. Their analysis is based on primary interviews (~ 80%) and secondary research (~ 20%) as well as years of professional expertise in their respective industries. Adding to this, by analysing historical trends and current market positions, our analysts predict where the market will be headed for the next five years. Furthermore, the varying trends of segment & categories geographically presented are also studied and the estimated based on the primary & secondary research.
In this particular report from the supply side Data Library Research has conducted primary surveys (interviews) with the key level executives (VP, CEO’s, Marketing Director, Business Development Manager and SOFT) of the companies that active & prominent as well as the midsized organization
FIGURE 1: DLR RESEARH PROCESSPrimary Research
Extensive primary research was conducted to gain a deeper insight of the market and industry performance. The analysis is based on both primary and secondary research as well as years of professional expertise in the respective industries.
In addition to analysing current and historical trends, our analysts predict where the market is headed over the next five years.
It varies by segment for these categories geographically presented in the list of market tables. Speaking about this particular report we have conducted primary surveys (interviews) with the key level executives (VP, CEO’s, Marketing Director, Business Development Manager and many more) of the major players active in the market.
Secondary ResearchSecondary research was mainly used to collect and identify information useful for the extensive, technical, market-oriented, and Friend’s study of the Global Extra Neutral Alcohol. It was also used to obtain key information about major players, market classification and segmentation according to the industry trends, geographical markets, and developments related to the market and technology perspectives. For this study, analysts have gathered information from various credible sources, such as annual reports, sec filings, journals, white papers, SOFT presentations, and company web sites.
Market Size EstimationBoth, top-down and bottom-up approaches were used to estimate and validate the size of the Global market and to estimate the size of various other dependent submarkets in the overall Extra Neutral Alcohol. The key players in the market were identified through secondary research and their market contributions in the respective geographies were determined through primary and secondary research.
Forecast Model